
Zibbles Spelling Quest
Learn speech, wheeze, reef, indeed and eight more words. Collect gems in relaxed spelling practice, or see how many you can spell in 60 seconds.
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Pick an adventure. These games are separate from the Zibbles trading card game.
31 games
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Learn speech, wheeze, reef, indeed and eight more words. Collect gems in relaxed spelling practice, or see how many you can spell in 60 seconds.
PlayFly through 32 levels. Upgrade weapons, shields and drones, collect extra lives, and defeat eight cosmic guardians.
Play →Send your rocket soaring with accurate typing. Build speed one sentence at a time.
Suggested ages: 7–9 / 10–12 / 13+ · 3 challenge levels
Play →Grow your vocabulary with useful words, clear meanings and everyday examples.
Suggested ages: 7–9 / 10–12 / 13+ · 3 challenge levels
Play →Pair words with their meanings and give your memory a little workout.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Turn a jumble of words into a sentence and discover how English fits together.
Suggested ages: 7–9 / 10–12 / 13+ · 3 challenge levels
Play →Power a little solar system with addition, subtraction, multiplication and division.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Slice, compare and combine fractions with colourful visual models.
Suggested ages: 8–10 / 10–12 / 13+ · 3 challenge levels
Play →Follow the stepping stones, spot the rule and find the missing number.
Suggested ages: 7–9 / 10–12 / 13+ · 3 challenge levels
Play →Read little Zibbles stories and find clues, causes and hidden meanings.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Read clock hands and plan a day of Zibbles adventures.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Count coins and work out change at Pollenip’s pretend snack stall.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Explore habitats, materials and fair experiments.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Identify shapes and measure parts for Gearsnout’s inventions.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Restore missing letters and choose correctly spelled words.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Guide Otis through a little forest map by thinking like a programmer.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Measure garden treasures and pack supplies for Glowburrow’s lantern walk.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Sort number tiles and calibrate Kilncoil’s glowing number machines.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Read colourful survey charts and discover what the numbers tell you.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Explore food chains and choose ways to care for imaginary habitats.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Arrange forest parcels using clues, then check every condition.
Suggested ages: 6–8 / 9–12 / 13+ · 3 challenge levels
Play →Explore three planets, battle alien guardians, collect mystery pods and hatch Zibbles in your habitat.
Play →Defend the Spark shrine across 15 waves. Build elemental towers, upgrade guardians and battle forest bosses.
Play →Navigate asteroid fields and ion storms, upgrade your ship and defeat the final guardian to reach home.
Play →Explore a growing planet and practise addition, subtraction, multiplication and division with Sproutleap.
Play →Solve 30 bridge puzzles using sine, cosine and tangent, with helpful lessons across five worlds.
Play →Find x to repair bridges. Learn balanced equations and inverse operations across 30 puzzles.
Play →Choose one of fourteen animated Zibbles, explore ten stages, upgrade your leaf shots and face creature rivals.
Play →Choose one of fourteen animated climbers, explore five towers and battle Zibbles creature rivals.
Play →Learn 30 words and their meanings, then recall their spelling across five difficulty rounds.
Play →Switch between Murmurry and Sproutleap, raise a shelter shield and challenge animated creature rivals.
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